Using Blueprints Visual Scripting for Unreal Engine by Brenden Sewell as a guide around the Unreal Engine 4, I created a game. The textbook taught how to make a First Person Shooter(FPS) game.
After running errors and using tutorials on YouTube as a guide, I decided to add a Third Person Shooter(TPS) level to the game.
Using assets from the Unreal Engine Starter Content, I designed the level scenes and character.
I used Blueprints to program my gameplay.
After working on the project for over a week, I finally published to Windows PC and named my game Unheard due to the lack of sound or sound effects present in the game.
You can watch the gameplay below: